Applying and Mapping Textures
Once a texture resource has been created, it can be applied to the surface of an object. A texture can be applied to a selected object or to objects assigned to a class. The mapping parameters specify how the texture is applied to the object; different objects require different mapping types. Finally, a RenderWorks background can be applied to add impact and realism to the design.

Creating and Mapping Textures : Applying and Mapping Textures

Nemetschek NA
Phone: 410.290.5114
Fax: 410.290.8050